In Minetest 0.4.15, v7 became the default selected mapgen.In Minetest 0.4.14, the Biome API was introduced for v7 which makes v7 the first map generator which supports the Biome API, i.e.In Minetest 0.4.13, many big improvements to the terrain generation and noise parameters have been made sandstone and desert stone dungeons have been added as well.Biomes for v7 were eventually added to Minetest Game at a later point Initially, it only created worlds mostly made out of stone.This mapgen has a long history of development and has seen countless improvements over the Minetest versions. Caves in v7 are also very different than in v6, they are generally much larger. It is notable for its large rivers at Sea level. This map generator uses a combination of 2D and 3D Perlin noise. It was introduced in Minetest 0.4.7 by kwolekr, in which the map generator was still unusable. The earliest map generators are based on 2D Perlin noise.Īlso dubbed “Version 0”, this section summarizes the earliest map generator experiments before the release of the first official map generator.įloatlands of mapgen v7 in Minetest 0.4.15Īlso called “mgv7”. Initially, Minetest (then called “Minetest-c55”) had only one map generator which was continously improved and had its own version number, where each version replaced the previous one. 2 Development of multiple map generators.
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